realistic vibratto and extended celtic fingering
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having some fun experimenting with the aodyo..
My only disappointment is that the celtic fingering does not go over the octave like the flute without using the octave jumpers.
I can provide realistic fingering to mimic this which would make it more usable for me?
Also if you used the lower right hand leading note, little finger sensor to drop the notes pitch by 10 percent when not in use as a real note, you could achieve a workable vibrato, which you have control of the tempo.. making it again more flexible and expressive.
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A nice vibrato will land in version 1.1.0 in a few weeks. You'll be able to control both timing and amplitude with this, just by very slightly shaking your Sylphyo away and back towards the mouth. We thoroughly enjoy it and it really adds expression to even the simplest sounds. We'll post a video soon to show it in action.
For the extended celtic fingering, could you please explain a bit more what kind of enhancement you'd like to make on it?
You can use our notation to describe fingerings: for instance, XoooOoooO is the fingering where I only press the octave key, and all other keys are non-pressed (we use x for a pressed key, and o for a non-pressed key).
It'll make things clearer for everyone, and it's the exact notation we use to generate the code for the fingerings, so it's quicker for us to integrate your proposal.The order of keys is:
- whether any octave key (K0) is pressed (X) or not (O);
- whether the left index key (K1) is pressed (x) or not (o);
- whether the left middle key (K2) is pressed (x) or not (o);
- whether the left ring key (K3) is pressed (x) or not (o);
- whether the left pinky key (K4; the one a bit to the left) is pressed (X) or not (O);
- whether the right index key (K5) is pressed (x) or not (o);
- whether the right middle key (K6) is pressed (x) or not (o);
- whether the right ring key (K7) is pressed (x) or not (o);
- whether the right pinky key (K8; the one a bit to the right) is pressed (X) or not (O).
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The extended fingering is almost the same as the flute, mimicking overblowing. But exchanges the tonic
so XxxxOxxxX is the tonic note for the flute.
so on the celtic XxxxOxxxO is the tonic.. I will make a chart but basically
OoxxOxxxO would be the octave and OoxxOxxoO would be the octave plus one, I hope thi sis right
Vibratto will be fun to try out, but it does not sound very natural whereas what I was describing is ?? perhaps give it a try.
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So, basically, just by removing the left index finger you would go to the upper octave? It sounds good.
I guess you'll have to wait until the 1.1.0 release to determine whether the shake vibrato is OK for you or not (or mail us at contact@aodyo.com to be part of the beta program and we'll send a beta quickly).
If it's not OK we could try your proposed solution for vibrato, but it'd be specific to the Celtic fingering, so a bit more complicated for us to put together and explain in our documentation materials.
If I understand correctly, you'd like to perform a vibrato by repeatedly tapping the right pinky key (K8), with a fixed drop in pitch (around 10%), am I correct? -
perfect thats correct on all accounts, both very natural ways of achieving vibrato and overblowing.
I have contacted contact@aodyo.com and got a reply saying they are on holiday.
Have many years of experience with beta testing midi instruments, and software.. mostly midi bagpipes and wind synths would love to help out..
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also the octave leading note 0oxxOxxxO also would need to be included.
really enjoying experimenting, but miss that fingered vibratto which you get from pipes, oboes whistles ect.